First pre-alpha-test-version
Here is the first playable alpha version of my first 3D game creating with Unity.
The idea is from a 2D puzzle game I made some years ago. It's started as testproject learning Unity and getting more and more "world" around. It's so interesting for me, to see, how easy things in Unity working. There are so many ideas for levels, themes and options. But still a lot of work to do!
Building 3D models is new for me, but a lot of fun. Hope this version will be as interesting as the 2D version.
"In the game you can controll the way a car is driving through the maps, by draging signs onto the grided field. The car drives only straight forward, until it hits a sign and change his direction instantly. Collect 3 stars on each map and reach the target field without hitting other objects like: trees, barrels, fences and others."
Files
Get PathFinder3D
PathFinder3D
Find the right way driving through a lot of maps
Status | Prototype |
Author | MrMiepo |
Genre | Puzzle |
Tags | 3D, drag-and-drop, Driving, meplayitonline, Unity, Zero Gravity |
More posts
- Starting to modelling own cars and enviroment assetsMar 26, 2020
- UPDATE save, load & resetOct 14, 2019
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