Starting to modelling own cars and enviroment assets
PathFinder3D » Devlog
After weeks / month of still standing due to new job as webdeveloper and restarting with unity some weeks ago, I started today modelling some cars for the game.
Not sure at the moment, how to connect them in Unity to the right texture / material, but I will find out.
This car is just the first step to give the game more options and depth. If I'm able to create own models, I could do a lot more of what's in my mind.
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PathFinder3D
Find the right way driving through a lot of maps
Status | Prototype |
Author | MrMiepo |
Genre | Puzzle |
Tags | 3D, drag-and-drop, Driving, meplayitonline, Unity, Zero Gravity |
More posts
- UPDATE save, load & resetOct 14, 2019
- First pre-alpha-test-versionOct 02, 2019
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